MedSystems

''I set her down and the surgical suite dropped over her immediately, a pad settling over her chest to restart her heartbeat and a much more complicated mask apparatus lowering to work on her respiration. In six seconds it had her breathing on her own and her heartbeat stabilized. The platform contoured to roll her onto her side. Delicate feelers peeled away the wound pack and tossed it onto the deck, then started to knit the raw bleeding spot in her back.'' (Network Effect Chapter 6)

MedSystems, operated by sophisticated AI systems, are able to repair nearly any damage short of death or destruction of the brain. MedSystems are designed for use by humans rather than constructs, but can also repair a construct’s organic parts, which consist of cloned human tissue. (Injuries sustained by constructs are normally treated in a repair cubicle, which has specialized tools and equipment to handle the extensive inorganic components.)

Self-contained wound packs capable of automatically administering anesthetic and antibiotics and stimulating tissue regeneration and portable emergency medical kits with built-in instructional feeds are also available.